![]() ![]() Immortality: An Interactive Movie Trilogy comes to PC and Xbox Series X/S this "summer", and if you're wondering why Barlow is calling the experience an "investigative horror", he says more will be revealed on that front closer to launch. ![]() Robot and Maniac), and Barry Gifford (Wild at Heart and Lost Highway). ![]() The game will then generate a match-cut in real-time, cutting to another bit of footage in which that same thing appears - useful for following the chronological trajectory of a specific object, or perhaps even investigating certain imagery used in a movie.Īnd as previously announced, there are some notable names helping bring Immortality's mysteries to life, including writers Allan Scott (Queen's Gambit and Don't Look Now), Amelia Gray (Mr. The successor to the acclaimed Her Story. This time around, using a machine resembling an old-fashioned Moviola editing device, players are able to slowly open up the limited footage given to them at the start by pausing a sequence and directly clicking on an item of interest, whether that be a particular character, prop, or something else. Search through secretly recorded video conversations to discover the truth. It's a concept that should be immediately familiar to those who've played Barlow's previous acclaimed work, but Immortality is introducing a new, very visual means of interacting with its archival footage that sets it apart from the text-driven searches of Her Story and Telling Lies. ![]()
0 Comments
Leave a Reply. |